This game uses the FUDGE system.
I need to know the following information from you:
Character Stats
FUDGE uses the following progression of effect levels, from best to worst:
All rolls use four FUDGE dice (4DF), which returns a range from -4 to +4, with the results making a zero-centered statistical bell-curve. This result is used to shift up or down the scale from the skill level being rolled for, to arrive at the final result.
Elf and Human characters get 28 free levels to spend among their stats, magic skills, and other abilities. Nathi get 20, due to the fact that they have fewer options in Magic, but it is easier for them to be more powerful. If a skill is not already given a default level, the first point spent on it raises it to Fair.
Elves must spend at least eight levels in magic. If your character is not heavily magical, try not to max things out too much. Try not to have more than one or two things at Superb, with the rest averaging somewhere around Good.
Your character starts with the following stats at FAIR unless raised:
Special Freebies
Magic Powers
Magic uses a Predicate/Objective format. You must have skill in the area of
Magic to make use of it. Max level is Great
Human/Elf Magic:
Free: Control & Power at GOOD
Predicates:
Objectives:
Nathi Magic:
Free: All at FAIR
Predicates:
Objectives:
Skills You also need to determine up to four areas of skill, such as Crystalworker, Farmer, Footpad, etc. The first skill should be the character's primary life path. The other skill should be side interests, specializations within Skill 1, or other things at which the character excels.
Free: Nathi characters get "Nathi Soldier" at GOOD. This means they have a decent knowledge of Nathi culture, military structure, tactics, how to use standard Nathi weapons, etc. This counts towards your up to four skill areas.
Sample skills: